A quick update on things regarding my new project, Combat Racing.
Since my last post a lot has been accomplished. Levels have been created, menu’s have been put into place, AI has been programmed, etc, etc…
Here are some images of what levels 1 – 3 (of 5) of level pack 1 look like as of right now:
And here’s a video I decide to record of me working on level 3. It took about 1.5 hours and is sped up 64x.
Next Steps
So I’m now focusing on finishing levels 4 and 5 in order to get a “complete” level pack put together. This will enable me to properly implement remaining systems to track player progress, balance the upgrades / AI difficulty, and other behind-the-scenes stuff.
I also want to get level 5 complete so I can begin work on the first “boss” car/race which should be pretty cool.
Also on the to-do list is to get stationary / level-based traps into the game. They’re a very new idea that I only thought of adding very recently. I need to get them (rocket launchers, explosive crates, lasers, etc…) designed and implemented too.
So that’s it for now, more updates coming. For more frequent updates / news, give a look at my twitter.