You don’t know how bad I wanted this post to be on April 1st, just for shits n’ giggles, but hey, what are ya gonna do?
But that’s right, Defective is finally out in the wild. Go play it and tell me what you think.
A big thanks to Andy over at ShootingGamesFree.org for sponsoring the game. Defective will be exclusively hosted on his game site for the next few days before it’s available on sites like Newgrounds / Kongregate.
As most of you know, I started Defective back in May 2011 where it was a completely different-looking game for a quite a while (I even uploaded a few videos of me drawing the characters, here’s one of them). Then, after I had my spine ripped out, I completely scrapped it, started anew, and finished the project somewhere around September 2011. Here are a few of the selling points:
- 12 levels of shoot-em-up action… in space!
- 3 intense boss fights.
- 5 beautiful, custom-made music tracks just for this game!
- Storyline with a beginning and ending cutscene.
- 5 different upgrade types to find, 2 in each level.
- 5 different enemy types, not including 4 smaller “minion” enemies and 2 “turret” enemies.
- The player can transform into any of the main enemy types after destroying and absorbing 3 of their “souls.”
- Particles, particles everywhere.
- Achievements, who doesn’t like achievements?
- Save / load functionality with 2 separate “save slots,” players can pick up from where they left off later!
- Beautiful and polished graphics.
Speaking of selling points, another shout-out to Dave Fleming for scoring all of the music in Defective.
Alright, that’s it, go play the game already.