So, while I was working on Plunder Peril I had a great idea for a new mobile game app.
Yes, app – not game. This will be a first for me, not developing an actual “game,” but the principles are still the same, so it shouldn’t be too big of a deal.
Anyway, what’s the app about?
Stickfigure Animation
If you read my old and horribly-written About page, you’ll see that stickfigure animation is where all of this computer-based nonsense began for me – specifically with Pivot Stickfigure Animator.
The above image is a mockup of what I want the app to look like (created in Photoshop). I also have a few scraps of paper scattered about my desk with ideas, data structures, and sketches all over them, too.
So that’s what I’m out to create now. A highly-functional, simple, easy-to-use stickfigure animator for both desktops and mobile devices (at least Android, for now). I have a name in mind, but I’m going to keep it secret for a while in case I come up with something new.
I’ll be posting regular updates here and on my Twitter, so stay tuned!