So we’re roughly one month in. Wow, that was fast… General stuff: I still haven’t come with with a good title. I don’t know, it’ll probably just come to me one day (kind of like how I got the title for Don’t Panic). Hopefully that’ll happen soon, I’m tired of this “Puzzle Platformer” nonsense. Anyway, […]
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Currently browsing Trophiends.
Hmm, I should really start looking into figuring out a title for this game. Tell you what, if you think you have a good idea, tell me in the comments. (I’ll finally describe the gameplay / mechanics in this post.) General stuff: This was a very productive week. I finally nailed down a solid design […]
“Puzzle Platformer” still isn’t the name of the game. I’m still having trouble in the title department. General stuff Alright, so I’m starting to iron out the details here – it’s looking like this project will actually live to see completion, that’s always a good thing. I spent the majority of the week (and probably […]
No, “Puzzle Platformer” isn’t the name of the game. I just haven’t come up with a title yet. Alrighty. So here we are again, another “Weekly Game Update” series begins. Before I get into the new game, however, let me just tie up some loose ends: Defective I haven’t touched Defective since the last Weekly […]