Barring any unforeseen circumstances or potential bugs / required fixes, the game is pretty much done. Isn’t that nifty? Now, it’s not up for bidding on FGL.com yet, mainly because it took too long for me to get everything 100% ready. At first, I couldn’t get the encryption software I typically use (secureSWF) to function […]
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Feb 28
2013
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Feb 11
2013
So, another two weeks just gone like that. Last week was actually my birthday, and keeping up with the usual tradition, I was as sick as I’ve ever been in quite a while. Seems about right. Anyway, as a result, this post was delayed a week to today. First off, there’s not much to report […]