I have not abandoned all of you. Still working on getting this game out the door every day. It just seems like every day I run into a new issue that I never expected/makes no sense. For example, did you know that putting a simple preloader on an AS3 game is an absolute dick-fucking hell? […]
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So, for whatever reason, Flash is cooperating fully once again. I just have a few loose ends to tie up, and the game should be ready. Once I have a bug-tested SWF that is 100% working, I’ll start looking for a sponsor (Hopefully tonight the search will begin.) Also Splinter Cell Conviction rocks. PS- Credits […]
Every time I try to export a swf, Flash decides to pull a LOL and after compiling the SWF for the usual 20 or so seconds, I get this lovely message: I *think* the reason behind this is because the .FLA file is getting too big. I’ve just finished importing all of the levels (PNG’s, […]
Completed, not necessarily released, though… But still, that’s a good thing, no? Once it’s done the next thing on my list is to get a sponsor, then the game will be released. How long that will take I couldn’t tell you. Anyway, let’s get on to some news. Yep, that was a big milestone in […]