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Weekly Game Update – “Defective” #12


This is probably going to be the last Weekly Game Update post for Defective.  It’s a sad moment, really…

Flash Game Development Update

General Stuff:

This was one hell of a week what with that Irene dirtbag coming around and knocking out my power from Sunday morning to Thursday morning.  Since my laptop dies within about 10 – 15 minutes without being plugged in, I didn’t even bother getting any work done throughout that period (not that there was much work to get done anyway).

Throw on top of that the fact that I started college this week and you got yourself one crappy, stressful week.

Once the weekend rolled around I felt (and still do feel) just really down and unmotivated.  I have no idea why, but it sucks.  I still got everything I needed to get done yesterday (Saturday) and at this point I’m just waiting on the music before I can upload the game for sponsorship.  (I PMed someone at NewGrounds for custom music, if I don’t hear back soon I’ll just make a topic on the Audio forum or something.)


  • Added sounds on cutscenes & implemented the cutscenes into the game.
  • Played through the game, found some areas that needed tightening up.
  • Miscellaneous bug fixes and tweaks.

To Do:

  • Wait for custom music.
  • Upload for sponsorship.

And so you have it.  The game is practically done.  (Well, 85%.  I’m weighing the music about 7% and the sponsorship process about 8%).

Now leave me alone.

  1. Ralph announces: September 4, 2011 at 9:07 am


  2. FlashMush announces: September 4, 2011 at 1:21 pm

    Glad it’s coming along!

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