This is probably going to be the last Weekly Game Update post for Defective. It’s a sad moment, really…
This was one hell of a week what with that Irene dirtbag coming around and knocking out my power from Sunday morning to Thursday morning. Since my laptop dies within about 10 – 15 minutes without being plugged in, I didn’t even bother getting any work done throughout that period (not that there was much work to get done anyway).
Throw on top of that the fact that I started college this week and you got yourself one crappy, stressful week.
Once the weekend rolled around I felt (and still do feel) just really down and unmotivated. I have no idea why, but it sucks. I still got everything I needed to get done yesterday (Saturday) and at this point I’m just waiting on the music before I can upload the game for sponsorship. (I PMed someone at NewGrounds for custom music, if I don’t hear back soon I’ll just make a topic on the Audio forum or something.)
- Added sounds on cutscenes & implemented the cutscenes into the game.
- Played through the game, found some areas that needed tightening up.
- Miscellaneous bug fixes and tweaks.
- Wait for custom music.
- Upload for sponsorship.
And so you have it. The game is practically done. (Well, 85%. I’m weighing the music about 7% and the sponsorship process about 8%).
Now leave me alone.