• Stick Nodes - 100% Complete Go animate some stickfigures. Google Play links: [free] or [pro]. App Store links: [free] or [pro].
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Stick Nodes

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“Stick Nodes” – Update #6

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So things are coming down the home stretch, just wanted to give an update on where things stand as of today.

Stick Nodes

What got done?

  • Fixed up the text/graphics to look better at lower resolutions (the iPhone 4 resolution is the minimum resolution (960 x 640) I was looking to support).  While lower resolutions (800 x 480) look okay as well, I doubt anyone will be doing any serious work with an app like this on devices that small.
  • Got a more efficient animated .gif encoder implemented.  I was finally able to get something working that is cross-platform, fast, produces quality images, and doesn’t eat up memory while working.  My solution is a bit of a Frankenstein of multiple code sources online but with my tweaks it works very efficiently.
  • Finished the app icons after many iterations of attempts.
  • Loads of minor additions, tweaks, and fixes.

What needs to get done?

  • Implement functionality to import Pivot-made .stk files.  I’ve received the OK from Peter Bone and will hopefully have this feature implemented tomorrow.
  • Add Google Services.
  • Test the hell out of everything.

So as you can see, there’s not much left on the to-do list.  After weeks of crossing one thing off and adding two more, that’s a beautiful sight.

That’s it – things are wrapping up nicely.  Barring any unforeseen huge, crippling bugs being discovered I’d say a July release date is looking very reasonable.

Okay bye.