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“Combat Racing” Update #1


A quick update on things regarding my new project, Combat Racing. Since my last post a lot has been accomplished.  Levels have been created, menu’s have been put into place, AI has been programmed, etc, etc… Here are some images of what levels 1 – 3 (of 5) of level pack 1 look like as […]

“Weapons on Wheels 2” – Update 7


So, guys, crazy story – I totally forgot my password to log into the site here and post an update for the past two months.  Crazy, right? I’ll make up for it with a new video showcasing the first two levels (there are currently four) and some of the weapons: I just recently got finished […]

“Weapons on Wheels 2” – Update 6


Yeah I’m just going to go ahead and probably strip the “weekly” part from the titles of these posts.  But hey, I’ll make it up to you with videos!  Because everyone prefers looking at video than reading text, right? Right. What got done I figured out why the file size of the exported release builds […]

“Weapons on Wheels 2” – Monthly (?) Update 4


I don’t intend on these being monthly updates, really – I don’t.  I’m just constantly busy with other things and can’t get a sufficient amount of game work completed in the week.  Once the weekend rolls around I feel like I don’t have anything worth showing.  Then, in the middle of the week, I’m usually […]

“Weapons on Wheels 2” – Weekly Update 3


Don’t fret, I didn’t lapse into another period of inactivity.  Last weekend was just a bit different so I didn’t get a chance to write up a new post.  Plus I wanted to figure out how to get some solid screen capturing done so I could upload gameplay footage, and that’s just what I did […]