• Stick Nodes - 100% Complete Go animate some stickfigures. Google Play links: [free] or [pro]. App Store links: [free] or [pro].
Weapons on Wheels
Stick Nodes

Get it from: App Store | Google Play | SlideMe | Amazon | Opera

Currently browsing Weapons on Wheels.

Weapons on Wheels Done and Released and Stuff


So that was one hell of a journey.  Granted, with Weapons on Wheels being the first real game I’ve ever developed, I probably did alot of things the long and hard (twss) way. Play it on MaxGames.com, who is the awesome sponsor. Update: Also play it on NewGrounds and vote 5 to be awesome. Update […]

So, Six Months Later…


I thought this time would never come.  I’ve finally completed my first game.  (Well… Unless you count those one or two games I made in GameMaker 4 years ago…) Anyway, yeah, it’s done.  I’d give some more info, but there’s really nothing to say.  Plus I just want to go relax after all that coding […]

Quick-er Update


I have not abandoned all of you.  Still working on getting this game out the door every day.  It just seems like every day I run into a new issue that I never expected/makes no sense.  For example, did you know that putting a simple preloader on an AS3 game is an absolute dick-fucking hell? […]

Quick Update


So, for whatever reason, Flash is cooperating fully once again.  I just have a few loose ends to tie up, and the game should be ready.  Once I have a bug-tested SWF that is 100% working, I’ll start looking for a sponsor (Hopefully tonight the search will begin.) Also Splinter Cell Conviction rocks. PS- Credits […]

The Game is Completed! (No, not really.)


Every time I try to export a swf, Flash decides to pull a LOL and after compiling the SWF for the usual 20 or so seconds, I get this lovely message: I *think* the reason behind this is because the .FLA file is getting too big.  I’ve just finished importing all of the levels (PNG’s, […]