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Currently browsing Weapons on Wheels 2.

“Weapons on Wheels 2” – Weekly Update 5

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No video this week.  I was planning on it, but I have all of the required software all configured on my desktop, and due to the power flickering on and off, I’m not going to risk turning it on.  (Hurricane Sandy and all, pretty cool stuff.) Nevertheless, here is the weekly update.  This week consists […]

“Weapons on Wheels 2” – Monthly (?) Update 4

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I don’t intend on these being monthly updates, really – I don’t.  I’m just constantly busy with other things and can’t get a sufficient amount of game work completed in the week.  Once the weekend rolls around I feel like I don’t have anything worth showing.  Then, in the middle of the week, I’m usually […]

“Weapons on Wheels 2” – Weekly Update 3

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Don’t fret, I didn’t lapse into another period of inactivity.  Last weekend was just a bit different so I didn’t get a chance to write up a new post.  Plus I wanted to figure out how to get some solid screen capturing done so I could upload gameplay footage, and that’s just what I did […]

“Weapons on Wheels 2” – Weekly (?) Update 2

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So yeah, a little over a month later and the second installment of the weekly updates for Weapons on Wheels 2 is finally here!  Seems about right. Alright, sorry for the delays post, what with the week-long family vacation in the middle of August, college starting up at the end of August, and a Labor […]

“Weapons on Wheels 2” – Weekly Update 1

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Hey everyone. So, progress has been moving along with Weapons on Wheels 2 this past week.  I finally have the car handling down and it feels very solid, big thanks to some of the guys at the TIGSource forums for assistance in the matter. I also spent a good portion of the week tweaking the […]