• Stick Nodes - 100% Complete Go animate some stickfigures. Google Play links: [free] or [pro]. App Store links: [free] or [pro].
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Stick Nodes

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“Defective” is Released!

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You don’t know how bad I wanted this post to be on April 1st, just for shits n’ giggles, but hey, what are ya gonna do? But that’s right, Defective is finally out in the wild.  Go play it and tell me what you think. A big thanks to Andy over at ShootingGamesFree.org for sponsoring […]

More Random Updates!

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Hey all you people, here are some more updates from me, Ralph! Defective Defective has been sponsored.  Expect it to be released any day now (I’ll of course announce it all over this site as well as on my Twitter page) – all I’m waiting on is the sponsor to send me the assets to […]

Weekly Game Update – “Kill the Bad Things” (Week Two)

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Hello and welcome to the new home of Weekly Game Update posts – Monday mornings!  Why the change?  Well, in hindsight, it seems I get 80% of the weekly work done on my projects over the weekend, so I figure I’ll post updates about game progress after all that progress has been made, not smack […]

Weekly Game Update – “Kill the Bad Things” (Week One)

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Here’s the first weekly game update on my current game Kill the Bad Things, which will be my first ever mobile game. This week, things went very smoothly, though due to other things getting in the way (college), it seems that weekdays are incredibly unproductive for me.  The majority of the work that got done […]

Progress on My First Android App

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So have I been working up a storm today.  Not only did I finally get my head wrapped around the whole process of downloading all of the SDK’s and installing / connecting my phone to my computer and generally setting up my Android development environment, I also made loads of progress laying the foundation for […]