Yeah I’m just going to go ahead and probably strip the “weekly” part from the titles of these posts. But hey, I’ll make it up to you with videos! Because everyone prefers looking at video than reading text, right? Right. What got done I figured out why the file size of the exported release builds […]
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No video this week. I was planning on it, but I have all of the required software all configured on my desktop, and due to the power flickering on and off, I’m not going to risk turning it on. (Hurricane Sandy and all, pretty cool stuff.) Nevertheless, here is the weekly update. This week consists […]
I don’t intend on these being monthly updates, really – I don’t. I’m just constantly busy with other things and can’t get a sufficient amount of game work completed in the week. Once the weekend rolls around I feel like I don’t have anything worth showing. Then, in the middle of the week, I’m usually […]
Don’t fret, I didn’t lapse into another period of inactivity. Last weekend was just a bit different so I didn’t get a chance to write up a new post. Plus I wanted to figure out how to get some solid screen capturing done so I could upload gameplay footage, and that’s just what I did […]
So yeah, a little over a month later and the second installment of the weekly updates for Weapons on Wheels 2 is finally here! Seems about right. Alright, sorry for the delays post, what with the week-long family vacation in the middle of August, college starting up at the end of August, and a Labor […]