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Don't Panic
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A Weekly Game Update That Really Isn’t a Weekly Game Update

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That is one brutal title, I know.

Alright.  Two major pieces of information – one good news and one bad news.  Let’s start with the good news because WHY NOT.

Good News

Alright, so I know I’ve been babbling about this game for what seems like roughly five and a half years, but Don’t Panic will be released this week.

As it stands, the game is 99.99% complete, I just need a unique key code from the sponsor and once I put it in the game, it’s completed and ready for uploading.  Now don’t go ape shit if I’m wrong, but I would say look for the game on Monday or Tuesday.  Either way, I’ll of course make a post / tweet about it once it’s released.

I think I actually can tell you who the sponsor is at this point, but why spoil it?  (As if it’s something to spoil.)

Bad News

You know that other game that I’ve been babbling about, Hero Dude?  Well, I hate to say it, but I’m scrapping it.  (Yes, for the second time.)

I definitely have the story / basic gameplay idea – it’s solid and ready to go.  However, after all of this time working on the game, in hindsight, it’s just not what I was imagining.  It was definitely being gone about the wrong way.  I don’t know what to do from here other than just scrap the whole project and hope to resume it at some point.

I figured I’d upload what I had, which isn’t anything major.  But if you want, take a look.  Just click the window (to give it focus) and use the arrow keys to look around.

In the Meantime…

So yeah, that’s that.  What am I going to do in the meantime?  Well, I actually don’t know.

Probably just chill.

Eh, probably not.  I can’t do that.  I think I’m physically unable to.  If I’m not doing something I feel like a lazy pile of fecal matter.  So to remedy this, what I’ll probably end up doing is all or some of the following:

  1. Work on a small animation idea I have.
  2. Finally get around to learning how to make stuff in Blender.
  3. Learn and play around with Java.  (Intend to eventually get as comfortable with it as I am with AS3.)
  4. Develop a small game, nothing big, maybe a month-long project.

I just want to basically not have to worry about anything too much until the end of this semester of college (roughly May 20th).  Once that’s over, I have a few personal things to attend to and then I’ll be back in “action.”  At that point, I may take up Hero Dude again or maybe even something new.

Holy damn, that is one giant wall of text.  Let’s just end it with a picture.

Kermit Fuck the Police

  1. Paul D'Amora announces: May 1, 2011 at 5:12 pm

    I’m pretty sure I called that. I do enjoy what you have so far. If you didn’t encrypt it, I’m gonna peruse through the code later (copy and paste).

  2. Ralph announces: May 1, 2011 at 5:17 pm

    You called shit.

    Also I might have to encrypt it right now just to bother you.

  3. Paul D'Amora proclaims: May 1, 2011 at 5:27 pm

    I think we both know that I’m not planning on opening up Flash or anything anytime soon.

  4. Rid utters: May 5, 2011 at 7:00 pm

    That’s a shame about Hero Dude, but I’m happy to hear you’re wanting to work on a short animation. If you need any help with it, just let me know.

  5. Ralph announces: May 5, 2011 at 8:46 pm

    I DID I WAS ON MSN ALL WEEKEND AND YOU WEREN’T AROUND THANKS LOVE RALPH.

  6. Rid says: May 5, 2011 at 9:01 pm

    I told you to tweet me if you were on and I wasn’t. Thanks for listening! Love, Brandon.

  7. Ralph states: May 6, 2011 at 7:52 am

    THAT WAS A JOKE BECAUSE I WASN’T ON AT ALL.

    Actually, the weekend was insane with tons of around-the-house work with the family. Now it’s Mother’s Day over this weekend.

    In fact, I may never be on MSN again.

  8. Rid blathers: May 6, 2011 at 11:41 am

    Hell, I’d believe it.

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